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MetaScape · a shared digital world

A digital world for everyday life.

Walk in as yourself. Meet whoever's there. Step into real stores from real businesses. MetaScape isn't a game you finish — it's a place you go.

  • Real people, live
  • Real stores, real prices
  • Phone · desktop · headset
  • No account needed
The MetaScape emblem — a city skyline inside a ring
The Market's foyer with two visitors standing in the atrium and the directory kiosk ahead
Inside the Market — the first district, open now in preview.
Not a game

Nothing to win. Everything to do.

01

No scores, no missions, no timers.

You're not a player. You're a visitor, a neighbour, a customer — the same person you are outside.

02

Everyone in one place, live.

When someone walks past, that's a real person, right now. Say something and anyone within earshot hears it.

03

Real businesses, not props.

Every storefront belongs to a real business — their real products, their real prices, and a door straight to their real site.

Open now

The first district is the Market.

MetaScape opens one district at a time. The Market is a walkable hall of 12 storefronts across three wings — Style, Beauty & Wellness, and Dining — every one of them a real business you could visit outside the world too.

storefronts
12
wings
3
earshot for nearby talk
16 m
invented prices
0

Every fact above is the world as it runs today, not a plan.

Standing in front of a storefront in the Beauty & Wellness wing with the browse prompt showing
Walk up to a store and browse it.
A store panel open over the world showing real products with real prices and a link to the store's site
Real products, real prices, one tap to their site.
A visitor's chat bubble floating above them in the foyer
Say something. People nearby hear it.
The Market on a phone, with the on-screen thumbstick
What you do here

Three ways to spend time in the world.

Connect

Open now

See who's around, walk over, talk. Conversation is nearby-only, like a real room — no feeds, no followers, no broadcast.

Shop

Open now

Step into a storefront, look at what they actually sell and what it actually costs, and go straight to their site to buy.

Live

In design

A place of your own, people you know, a routine — the everyday side of a world. This is where MetaScape is headed next.

Districts

A world, opened one district at a time.

Each district is a place with its own purpose. Only what's marked open exists today — the rest is the plan, in the order we intend to build it.

  • Open now

    Market

    Storefronts from real businesses. Browse, talk to whoever's shopping next to you, buy on their site.

    12 units · Style · Beauty & Wellness · Dining

  • Building

    Commons

    Plazas, benches, meeting spots. Somewhere to just be — and to find the people you came to see.

    Next district

  • In design

    Homes

    A place of your own inside the world, that you can bring people to.

    Planned

  • In design

    Work

    Offices, meetings, a desk in the world — for the people you work with, wherever they are.

    Planned

  • In design

    Events

    Launches, screenings, showcases — everyone in the same place at the same time.

    Planned

How it works

Four steps and you're in.

  1. 01

    Choose how you show up

    A name and a look — a realistic body, your colours, your height. It's saved on your device. No account, no email.

  2. 02

    Walk in

    Keyboard on a desktop, a drag anywhere on a phone, a thumbstick on a headset. Same world, same people.

  3. 03

    Meet whoever's here

    Everyone inside is shown in real time. Talk to anyone within earshot — and only them.

  4. 04

    Step into a store

    Walk up to a unit, browse its real products and prices, and go through to the business's own site.

Any device

Phone, desktop, headset.

MetaScape runs in the browser. Nothing to install.

Phone

Drag anywhere to walk, push to the rim to run, a second finger looks around. Tap a store to browse it.

Desktop

W / S walk, A / D turn, Shift runs, drag to look. C for first person, T to talk, E to browse.

Headset

On a WebXR headset the HUD shows Enter VR. The left thumbstick walks where you look.

How we build it

Four rules the world keeps.

  • Real over invented

    A price is shown only if the business publishes it. If we don't know, the world says nothing rather than making something up.

  • Live over scripted

    Nothing in the world is a recording of a person. If you see someone, they're there.

  • You over your data

    Others see your name and look while you're inside. Nothing else about you is kept — there's no account to keep it in.

  • Consent over convenience

    A real person's face becomes an avatar only with that person's OK. Businesses appear only once they've agreed to.

For businesses

Your business, in the world.

A storefront in the Market shows your real products and prices and opens onto your real site. It's built on Metrix, so it stays in step with your website.

Open a storefront
A store panel open over the world showing real products with real prices and a link to the store's site
Where it's going

Now, next, later.

Read the roadmap
NowOpen now
  • The Market — open in preview
  • Realistic bodies, live presence, nearby talk
  • Phone, desktop and headset
NextBuilding
  • The Commons — the first place that isn't a store
  • A way to find people you know
  • More bodies to choose from
LaterIn design
  • Homes
  • Work
  • Events

The doors are open.

Pick a name, pick a look, and walk in. Takes about ten seconds.

Enter the world